Smash and Grab
Samantha bean sandg spikerpistol looting
Samantha bean windowapex
Samantha bean screen 4998x2871 2016 10 18 13 24 32
Samantha bean screen 4998x2871 2016 10 18 13 21 50
Samantha bean screen 4998x2871 2016 10 18 13 20 53
Samantha bean lux sm 3
Samantha bean gordo med 3
Samantha bean screen 4998x2871 2016 10 18 13 24 18
Smash and Grab

I did lighting and environment art on Smash and Grab at United Front Games. I handled lighting on the interactive stores, which could be broken into. These had to stand out from the other non-interactive storefronts and draw in the player. I also set the animation of the lights - so as a store is attacked it flickers and gets warning lights, to increase the interest and again draw players. The game started early access in September.

More artwork
Sam bean screenshot002Sam bean 2018 10 16 18 35 22 autodesk maya 2018 student version d sam env modeling not nd envtest 002 maSam bean sambean lightingtest b