Sam Bean
Sam Bean
Environment / Lighting Artist
Vancouver, Canada

About

Lighting and Environment Artist for Games. I love solving puzzles - whether that's figuring out what makes a scene artistically beautiful, learning to build tools and materials with visual scripting to speed up my work, or trying to find what makes a team work well. Game development poses so many interesting questions and chances to learn. So if you have some interesting puzzles to solve, please reach out, I'd love to chat.

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Skills

3D ModelingEnvironment ModelingTexturingDigital SculptingLightingUV Mapping

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
ZBrush
ZBrush
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Photoshop
Photoshop
CRYENGINE
CRYENGINE
Unity
Unity
Mudbox
Mudbox
Softimage
Softimage
CrazyBump
CrazyBump
xNormal
xNormal

Experience

  • Lighting Artist at Capcom Vancouver
    Vancouver, Canada
    September 2017 - Present

  • Lighting Artist at Next Level Games
    Vancouver, Canada
    June 2017 - September 2017

  • Environment Artist at Hot Head Games
    Vancouver, Canada
    November 2016 - May 2017

  • World Artist / Lighting Artist at United Front Games
    Vancouver, Canada
    June 2015 - October 2016

  • Associate Modeler at Electronic Arts
    Burnaby, Canada
    March 2015 - June 2015